Crystal Mutation


Crystal Creature_Still

This model and animation was created as a final project for a technical rigging class at USC.

I created everything from scratch using Maya 2018. The spine is controlled by a spline IK, and each of the legs are IK with a Pole Vector. Each crystal is an individual object, but the body is a singular mesh.

I chose not not model hands or feet since the crystals grow out of the subject’s bones, and given the density of bones in the hands and feet, would quickly become overgrown with crystals.

My Buisness Card

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I needed to create a good looking buisness card for showcasing at Indiecade, and so I recided to model my own buisness card rather than use a default template.

Please click here to go to my linkedin page!

It was modeled using Maya over the course of a few days.

Monster Attack



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This animation project was created for the final of my Intro to 3-D Animation class. Everything was modeled and rendered using Maya.

If you want to see the whole video, click here to watch it!