Studio: MatterVR
Engine: Unity – C#
Role: Game Development Intern
Summary: An educational VR escape room, designed to teach players about the golden ratio
Responsibilities: Design, Gameplay Programming, Level Design, Narrative
- Programmed and developed an immersive educational game for Oculus Rift, Go and GearVR, with over 2,000 lifetime active users
- Implemented and optimized all core gameplay interactions
- Designed the layout and flow of both rooms
- Optimized the experience to be run at 60fps on a Samsung Galaxy S6
- Ran all in-house playtests to iterate upon every interaction and lesson
- Wrote all narrative and voice lines





In Golden Loft, you will explore your grandfather’s attic and uncover his fascination with the Golden Ratio. Through this journey, you will learn about the Golden Ratio and Phi. Some of the greatest mathematical minds throughout the ages from the Ancient Greeks to modern day have been entranced by the Golden Ratio and its properties. But this is no boring lecture. Play with various contraptions and curios that your grandfather found in the world and brought back to his attic. Dive into the history of the Fibonacci Numbers and how they got their name, alongside where those numbers appear throughout the world. But most interestingly, you will discover how all of these elements are intertwined and have fascinating relationships with each other, and appear throughout nature, architecture, and art. Play, explore, and learn about the Golden Ratio and Phi in Golden Loft.
This game is available for free on Oculus Rift, Oculus Go, and Oculus GearVR.
This game was created over the course of 3 months with a team of two working full time. The game is designed to teach people about math, without requiring any math or calculations to progress through the experience.
My partner and I inherited this project from another team, furthering their initial concepts and making the game our own. We added more than five times as much content, as well as creating a narrative and tutorial for the game.
If you would like to see a code sample from this project, please click here.
I also researched Phi, the Golden Ratio, and Fibonacci Numbers extensively, and wrote the dialogue and voice over to condense what I had learned into easily understandable and interesting lines for the player to learn from as they play with various interactables.
Finally, I sourced most of the sounds in the game, as well as editing them to make them appropriate to the context of the game.

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